AI Insights · Timothy · April 2023
Top 5 Fidget Toys Games on iOS in Europe - Q1 2023
An overview of the performance of the top 5 fidget toys games on the iOS platform in Europe during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 fidget toys games on the iOS platform in Europe showed varied performance in terms of weekly downloads, revenue, and active users. Here is a detailed look at each of these apps.
Gear Clicker from Rollic Games saw a notable increase in weekly revenue, peaking at approximately $4.1K in the first week of January. Weekly downloads started strong with 71.4K in the last week of December but gradually declined to 10.9K by the end of March. The app maintained a steady rise in weekly active users, starting from 111.9K at the end of December and reaching 216.2K by the last week of March.
Slime it: Slime Game Simulator from Slime4Fun had a stable weekly revenue, generally around the $800-$900 mark, with a notable spike to $2.7K in the last week of March. Weekly downloads remained low, fluctuating between 100 and 200 throughout the quarter. Weekly active users showed a slight but consistent decline from 14.1K at the end of December to 11.7K by the end of March.
Automatoys from Idle Friday experienced a peak in weekly revenue of about $1.3K in mid-January, which then decreased steadily to $412 by the end of March. Weekly downloads also showed a declining trend, starting from 27.3K at the end of December and dropping to 10.9K by the end of the quarter. Weekly active users followed a similar pattern, starting at 141.4K and ending at 103.3K.
Antistress - Relaxing games, published by Moreno Maio, had a consistent weekly revenue around the $200-$300 range, with a peak of $633 in the last week of March. Weekly downloads remained stable, averaging around 10K to 16K throughout the quarter. Weekly active users fluctuated slightly but remained relatively stable, starting at 37.4K and ending at 31.9K.
Pixel Demolish from Rollic Games had a modest weekly revenue, peaking at $569 in the first week of January and then gradually declining to $139 by the end of March. Weekly downloads showed a similar trend, starting at 4.2K and dropping to 287 by the end of the quarter. Weekly active users decreased from 89K at the end of December to 65.8K by the end of March.
These insights are based on data from Sensor Tower. For more in-depth analysis and information, visit Sensor Tower's website.